I took the GhostBusters video game back to the store last night.
I even took a loss for it since I had purchased it new and had to "trade" it in.
There are many cool things about it, but there are some serious flaws too and here I am going to enumerate them in the hopes that some designer somewhere might see these things and know better for their own game.
So that I don't take their future game back for the same crap.
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